@laity | ||
Currently pretty high.. even higher than the 360 at launch.. http://m.uk.ign.com/articles/2013/11/14/broken-playstation-4-systems |
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@cyberman | 16 November 13 | |
100?
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@norega | 16 November 13 | |
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@kenb2321 | 16 November 13 | |
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@guillium | 16 November 13 | |
High? 0.4 percent is high?
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@cyberman | 16 November 13 | |
lol is it jus 0.4?
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@buffalo | 16 November 13 | |
@ guillium - 16.11.13 - 03:37pm High? 0.4 percent is high? 0.4'/, is shockingly high. |
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@spartan2 | 16 November 13 | |
0.4 is miniscule
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@newt182 | 16 November 13 | |
0.4 is probably better than accepted industry standards for electronics.
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@spartan2 | 16 November 13 | |
If you sell 2 million then even with a 0.4 percent fail rate that's 8000 dead machines and 8000 people bringing the moans and hate, despite the fact that is obviously meaningless in the grand scheme and pretty minor.
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@laity | 17 November 13 | |
Well this was before it was released, so the percentage was pretty high considering there were only a few units out there..
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